166 lines
7.1 KiB
Java
166 lines
7.1 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.InsideBlockEffectApplier;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.BonemealableBlock;
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import net.minecraft.world.level.block.VegetationBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.storage.loot.BuiltInLootTables;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class SweetBerryBushBlock
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extends VegetationBlock
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implements BonemealableBlock {
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public static final MapCodec<SweetBerryBushBlock> CODEC = SweetBerryBushBlock.simpleCodec(SweetBerryBushBlock::new);
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private static final float HURT_SPEED_THRESHOLD = 0.003f;
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public static final int MAX_AGE = 3;
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public static final IntegerProperty AGE = BlockStateProperties.AGE_3;
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private static final VoxelShape SHAPE_SAPLING = Block.column(10.0, 0.0, 8.0);
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private static final VoxelShape SHAPE_GROWING = Block.column(14.0, 0.0, 16.0);
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public MapCodec<SweetBerryBushBlock> codec() {
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return CODEC;
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}
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public SweetBerryBushBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(AGE, 0));
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}
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@Override
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protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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return new ItemStack(Items.SWEET_BERRIES);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return switch (state.getValue(AGE)) {
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case 0 -> SHAPE_SAPLING;
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case 3 -> Shapes.block();
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default -> SHAPE_GROWING;
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};
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}
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@Override
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protected boolean isRandomlyTicking(BlockState state) {
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return state.getValue(AGE) < 3;
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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int age = state.getValue(AGE);
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if (age < 3 && random.nextInt(5) == 0 && level.getRawBrightness(pos.above(), 0) >= 9) {
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BlockState newState = (BlockState)state.setValue(AGE, age + 1);
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level.setBlock(pos, newState, 2);
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level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(newState));
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}
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}
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@Override
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protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) {
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Vec3 movement;
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ServerLevel serverLevel;
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block7: {
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block6: {
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if (!(entity instanceof LivingEntity) || entity.getType() == EntityType.FOX || entity.getType() == EntityType.BEE) {
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return;
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}
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entity.makeStuckInBlock(state, new Vec3(0.8f, 0.75, 0.8f));
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if (!(level instanceof ServerLevel)) break block6;
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serverLevel = (ServerLevel)level;
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if (state.getValue(AGE) != 0) break block7;
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}
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return;
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}
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Vec3 vec3 = movement = entity.isClientAuthoritative() ? entity.getKnownMovement() : entity.oldPosition().subtract(entity.position());
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if (movement.horizontalDistanceSqr() > 0.0) {
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double xs = Math.abs(movement.x());
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double zs = Math.abs(movement.z());
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if (xs >= (double)0.003f || zs >= (double)0.003f) {
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entity.hurtServer(serverLevel, level.damageSources().sweetBerryBush(), 1.0f);
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}
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}
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}
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@Override
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protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
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boolean isMaxAge;
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int age = state.getValue(AGE);
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boolean bl = isMaxAge = age == 3;
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if (!isMaxAge && itemStack.is(Items.BONE_MEAL)) {
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return InteractionResult.PASS;
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}
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return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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if (state.getValue(AGE) > 1) {
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if (level instanceof ServerLevel) {
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ServerLevel serverLevel = (ServerLevel)level;
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Block.dropFromBlockInteractLootTable(serverLevel, BuiltInLootTables.HARVEST_SWEET_BERRY_BUSH, state, level.getBlockEntity(pos), null, player, (serverlvl, itemStack) -> Block.popResource((Level)serverlvl, pos, itemStack));
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serverLevel.playSound(null, pos, SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, SoundSource.BLOCKS, 1.0f, 0.8f + serverLevel.random.nextFloat() * 0.4f);
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BlockState newState = (BlockState)state.setValue(AGE, 1);
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serverLevel.setBlock(pos, newState, 2);
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serverLevel.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(player, newState));
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}
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return InteractionResult.SUCCESS;
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}
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return super.useWithoutItem(state, level, pos, player, hitResult);
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(AGE);
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}
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@Override
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public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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return state.getValue(AGE) < 3;
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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int newAge = Math.min(3, state.getValue(AGE) + 1);
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level.setBlock(pos, (BlockState)state.setValue(AGE, newAge), 2);
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}
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}
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