2025-11-24 22:52:51 +03:00

166 lines
7.1 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.VegetationBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public class SweetBerryBushBlock
extends VegetationBlock
implements BonemealableBlock {
public static final MapCodec<SweetBerryBushBlock> CODEC = SweetBerryBushBlock.simpleCodec(SweetBerryBushBlock::new);
private static final float HURT_SPEED_THRESHOLD = 0.003f;
public static final int MAX_AGE = 3;
public static final IntegerProperty AGE = BlockStateProperties.AGE_3;
private static final VoxelShape SHAPE_SAPLING = Block.column(10.0, 0.0, 8.0);
private static final VoxelShape SHAPE_GROWING = Block.column(14.0, 0.0, 16.0);
public MapCodec<SweetBerryBushBlock> codec() {
return CODEC;
}
public SweetBerryBushBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(AGE, 0));
}
@Override
protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
return new ItemStack(Items.SWEET_BERRIES);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return switch (state.getValue(AGE)) {
case 0 -> SHAPE_SAPLING;
case 3 -> Shapes.block();
default -> SHAPE_GROWING;
};
}
@Override
protected boolean isRandomlyTicking(BlockState state) {
return state.getValue(AGE) < 3;
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
int age = state.getValue(AGE);
if (age < 3 && random.nextInt(5) == 0 && level.getRawBrightness(pos.above(), 0) >= 9) {
BlockState newState = (BlockState)state.setValue(AGE, age + 1);
level.setBlock(pos, newState, 2);
level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(newState));
}
}
@Override
protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) {
Vec3 movement;
ServerLevel serverLevel;
block7: {
block6: {
if (!(entity instanceof LivingEntity) || entity.getType() == EntityType.FOX || entity.getType() == EntityType.BEE) {
return;
}
entity.makeStuckInBlock(state, new Vec3(0.8f, 0.75, 0.8f));
if (!(level instanceof ServerLevel)) break block6;
serverLevel = (ServerLevel)level;
if (state.getValue(AGE) != 0) break block7;
}
return;
}
Vec3 vec3 = movement = entity.isClientAuthoritative() ? entity.getKnownMovement() : entity.oldPosition().subtract(entity.position());
if (movement.horizontalDistanceSqr() > 0.0) {
double xs = Math.abs(movement.x());
double zs = Math.abs(movement.z());
if (xs >= (double)0.003f || zs >= (double)0.003f) {
entity.hurtServer(serverLevel, level.damageSources().sweetBerryBush(), 1.0f);
}
}
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
boolean isMaxAge;
int age = state.getValue(AGE);
boolean bl = isMaxAge = age == 3;
if (!isMaxAge && itemStack.is(Items.BONE_MEAL)) {
return InteractionResult.PASS;
}
return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (state.getValue(AGE) > 1) {
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
Block.dropFromBlockInteractLootTable(serverLevel, BuiltInLootTables.HARVEST_SWEET_BERRY_BUSH, state, level.getBlockEntity(pos), null, player, (serverlvl, itemStack) -> Block.popResource((Level)serverlvl, pos, itemStack));
serverLevel.playSound(null, pos, SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, SoundSource.BLOCKS, 1.0f, 0.8f + serverLevel.random.nextFloat() * 0.4f);
BlockState newState = (BlockState)state.setValue(AGE, 1);
serverLevel.setBlock(pos, newState, 2);
serverLevel.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(player, newState));
}
return InteractionResult.SUCCESS;
}
return super.useWithoutItem(state, level, pos, player, hitResult);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(AGE);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return state.getValue(AGE) < 3;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
int newAge = Math.min(3, state.getValue(AGE) + 1);
level.setBlock(pos, (BlockState)state.setValue(AGE, newAge), 2);
}
}