66 lines
2.5 KiB
Java
66 lines
2.5 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.BonemealableBlock;
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import net.minecraft.world.level.block.DryVegetationBlock;
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import net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class TallDryGrassBlock
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extends DryVegetationBlock
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implements BonemealableBlock {
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public static final MapCodec<TallDryGrassBlock> CODEC = TallDryGrassBlock.simpleCodec(TallDryGrassBlock::new);
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private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 16.0);
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public MapCodec<TallDryGrassBlock> codec() {
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return CODEC;
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}
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protected TallDryGrassBlock(BlockBehaviour.Properties properties) {
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super(properties);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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AmbientDesertBlockSoundsPlayer.playAmbientDryGrassSounds(level, pos, random);
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}
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@Override
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public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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return BonemealableBlock.hasSpreadableNeighbourPos(level, pos, Blocks.SHORT_DRY_GRASS.defaultBlockState());
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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BonemealableBlock.findSpreadableNeighbourPos(level, pos, Blocks.SHORT_DRY_GRASS.defaultBlockState()).ifPresent(blockPos -> level.setBlockAndUpdate((BlockPos)blockPos, Blocks.SHORT_DRY_GRASS.defaultBlockState()));
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}
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}
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