2025-11-24 22:52:51 +03:00

118 lines
5.0 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.stats.Stats;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
public class TargetBlock
extends Block {
public static final MapCodec<TargetBlock> CODEC = TargetBlock.simpleCodec(TargetBlock::new);
private static final IntegerProperty OUTPUT_POWER = BlockStateProperties.POWER;
private static final int ACTIVATION_TICKS_ARROWS = 20;
private static final int ACTIVATION_TICKS_OTHER = 8;
public MapCodec<TargetBlock> codec() {
return CODEC;
}
public TargetBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(OUTPUT_POWER, 0));
}
@Override
protected void onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile) {
int outputStrength = TargetBlock.updateRedstoneOutput(level, state, hitResult, projectile);
Entity owner = projectile.getOwner();
if (owner instanceof ServerPlayer) {
ServerPlayer playerOwner = (ServerPlayer)owner;
playerOwner.awardStat(Stats.TARGET_HIT);
CriteriaTriggers.TARGET_BLOCK_HIT.trigger(playerOwner, projectile, hitResult.getLocation(), outputStrength);
}
}
private static int updateRedstoneOutput(LevelAccessor level, BlockState state, BlockHitResult hitResult, Entity entity) {
int duration;
int redstoneStrength = TargetBlock.getRedstoneStrength(hitResult, hitResult.getLocation());
int n = duration = entity instanceof AbstractArrow ? 20 : 8;
if (!level.getBlockTicks().hasScheduledTick(hitResult.getBlockPos(), state.getBlock())) {
TargetBlock.setOutputPower(level, state, redstoneStrength, hitResult.getBlockPos(), duration);
}
return redstoneStrength;
}
private static int getRedstoneStrength(BlockHitResult hitResult, Vec3 hitLocation) {
Direction hitDirection = hitResult.getDirection();
double distX = Math.abs(Mth.frac(hitLocation.x) - 0.5);
double distY = Math.abs(Mth.frac(hitLocation.y) - 0.5);
double distZ = Math.abs(Mth.frac(hitLocation.z) - 0.5);
Direction.Axis axis = hitDirection.getAxis();
double distance = axis == Direction.Axis.Y ? Math.max(distX, distZ) : (axis == Direction.Axis.Z ? Math.max(distX, distY) : Math.max(distY, distZ));
return Math.max(1, Mth.ceil(15.0 * Mth.clamp((0.5 - distance) / 0.5, 0.0, 1.0)));
}
private static void setOutputPower(LevelAccessor level, BlockState state, int outputStrength, BlockPos pos, int duration) {
level.setBlock(pos, (BlockState)state.setValue(OUTPUT_POWER, outputStrength), 3);
level.scheduleTick(pos, state.getBlock(), duration);
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (state.getValue(OUTPUT_POWER) != 0) {
level.setBlock(pos, (BlockState)state.setValue(OUTPUT_POWER, 0), 3);
}
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getValue(OUTPUT_POWER);
}
@Override
protected boolean isSignalSource(BlockState state) {
return true;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(OUTPUT_POWER);
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
if (level.isClientSide() || state.is(oldState.getBlock())) {
return;
}
if (state.getValue(OUTPUT_POWER) > 0 && !level.getBlockTicks().hasScheduledTick(pos, this)) {
level.setBlock(pos, (BlockState)state.setValue(OUTPUT_POWER, 0), 18);
}
}
}