2025-11-24 22:52:51 +03:00

179 lines
8.7 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.datafixers.kinds.App
* com.mojang.datafixers.kinds.Applicative
* com.mojang.serialization.MapCodec
* com.mojang.serialization.codecs.RecordCodecBuilder
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.datafixers.kinds.App;
import com.mojang.datafixers.kinds.Applicative;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.HangingSignItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.SupportType;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.HangingSignBlockEntity;
import net.minecraft.world.level.block.entity.SignBlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public class WallHangingSignBlock
extends SignBlock {
public static final MapCodec<WallHangingSignBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), WallHangingSignBlock.propertiesCodec()).apply((Applicative)i, WallHangingSignBlock::new));
public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
private static final Map<Direction.Axis, VoxelShape> SHAPES_PLANK = Shapes.rotateHorizontalAxis(Block.column(16.0, 4.0, 14.0, 16.0));
private static final Map<Direction.Axis, VoxelShape> SHAPES = Shapes.rotateHorizontalAxis(Shapes.or(SHAPES_PLANK.get(Direction.Axis.Z), Block.column(14.0, 2.0, 0.0, 10.0)));
public MapCodec<WallHangingSignBlock> codec() {
return CODEC;
}
public WallHangingSignBlock(WoodType type, BlockBehaviour.Properties properties) {
super(type, properties.sound(type.hangingSignSoundType()));
this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(WATERLOGGED, false));
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
SignBlockEntity signEntity;
BlockEntity blockEntity = level.getBlockEntity(pos);
if (blockEntity instanceof SignBlockEntity && this.shouldTryToChainAnotherHangingSign(state, player, hitResult, signEntity = (SignBlockEntity)blockEntity, itemStack)) {
return InteractionResult.PASS;
}
return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
}
private boolean shouldTryToChainAnotherHangingSign(BlockState state, Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack) {
return !signEntity.canExecuteClickCommands(signEntity.isFacingFrontText(player), player) && itemStack.getItem() instanceof HangingSignItem && !this.isHittingEditableSide(hitResult, state);
}
private boolean isHittingEditableSide(BlockHitResult hitResult, BlockState state) {
return hitResult.getDirection().getAxis() == state.getValue(FACING).getAxis();
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES.get(state.getValue(FACING).getAxis());
}
@Override
protected VoxelShape getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos) {
return this.getShape(state, level, pos, CollisionContext.empty());
}
@Override
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES_PLANK.get(state.getValue(FACING).getAxis());
}
public boolean canPlace(BlockState state, LevelReader level, BlockPos pos) {
Direction clockwise = state.getValue(FACING).getClockWise();
Direction counterClockwise = state.getValue(FACING).getCounterClockWise();
return this.canAttachTo(level, state, pos.relative(clockwise), counterClockwise) || this.canAttachTo(level, state, pos.relative(counterClockwise), clockwise);
}
public boolean canAttachTo(LevelReader level, BlockState state, BlockPos attachPos, Direction attachFace) {
BlockState attachState = level.getBlockState(attachPos);
if (attachState.is(BlockTags.WALL_HANGING_SIGNS)) {
return attachState.getValue(FACING).getAxis().test(state.getValue(FACING));
}
return attachState.isFaceSturdy(level, attachPos, attachFace, SupportType.FULL);
}
@Override
public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) {
BlockState state = this.defaultBlockState();
FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos());
Level level = context.getLevel();
BlockPos pos = context.getClickedPos();
for (Direction direction : context.getNearestLookingDirections()) {
Direction facing;
if (!direction.getAxis().isHorizontal() || direction.getAxis().test(context.getClickedFace()) || !(state = (BlockState)state.setValue(FACING, facing = direction.getOpposite())).canSurvive(level, pos) || !this.canPlace(state, level, pos)) continue;
return (BlockState)state.setValue(WATERLOGGED, replacedFluidState.getType() == Fluids.WATER);
}
return null;
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (directionToNeighbour.getAxis() == state.getValue(FACING).getClockWise().getAxis() && !state.canSurvive(level, pos)) {
return Blocks.AIR.defaultBlockState();
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
public float getYRotationDegrees(BlockState state) {
return state.getValue(FACING).toYRot();
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, WATERLOGGED);
}
@Override
public BlockEntity newBlockEntity(BlockPos worldPosition, BlockState blockState) {
return new HangingSignBlockEntity(worldPosition, blockState);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
@Override
public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) {
return WallHangingSignBlock.createTickerHelper(type, BlockEntityType.HANGING_SIGN, SignBlockEntity::tick);
}
}