89 lines
3.6 KiB
Java
89 lines
3.6 KiB
Java
/*
|
|
* Decompiled with CFR 0.152.
|
|
*
|
|
* Could not load the following classes:
|
|
* com.mojang.datafixers.kinds.App
|
|
* com.mojang.datafixers.kinds.Applicative
|
|
* com.mojang.serialization.MapCodec
|
|
* com.mojang.serialization.codecs.RecordCodecBuilder
|
|
*/
|
|
package net.minecraft.world.level.block;
|
|
|
|
import com.mojang.datafixers.kinds.App;
|
|
import com.mojang.datafixers.kinds.Applicative;
|
|
import com.mojang.serialization.MapCodec;
|
|
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
|
import java.util.Map;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.world.item.context.BlockPlaceContext;
|
|
import net.minecraft.world.level.BlockGetter;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.block.AbstractSkullBlock;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
|
import net.minecraft.world.level.block.Mirror;
|
|
import net.minecraft.world.level.block.Rotation;
|
|
import net.minecraft.world.level.block.SkullBlock;
|
|
import net.minecraft.world.level.block.state.BlockBehaviour;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.minecraft.world.level.block.state.StateDefinition;
|
|
import net.minecraft.world.level.block.state.properties.EnumProperty;
|
|
import net.minecraft.world.phys.shapes.CollisionContext;
|
|
import net.minecraft.world.phys.shapes.Shapes;
|
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
|
|
|
public class WallSkullBlock
|
|
extends AbstractSkullBlock {
|
|
public static final MapCodec<WallSkullBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)SkullBlock.Type.CODEC.fieldOf("kind").forGetter(AbstractSkullBlock::getType), WallSkullBlock.propertiesCodec()).apply((Applicative)i, WallSkullBlock::new));
|
|
public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
|
|
private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.boxZ(8.0, 8.0, 16.0));
|
|
|
|
public MapCodec<? extends WallSkullBlock> codec() {
|
|
return CODEC;
|
|
}
|
|
|
|
protected WallSkullBlock(SkullBlock.Type type, BlockBehaviour.Properties properties) {
|
|
super(type, properties);
|
|
this.registerDefaultState((BlockState)this.defaultBlockState().setValue(FACING, Direction.NORTH));
|
|
}
|
|
|
|
@Override
|
|
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
|
|
return SHAPES.get(state.getValue(FACING));
|
|
}
|
|
|
|
@Override
|
|
public BlockState getStateForPlacement(BlockPlaceContext context) {
|
|
Direction[] directions;
|
|
BlockState state = super.getStateForPlacement(context);
|
|
Level level = context.getLevel();
|
|
BlockPos pos = context.getClickedPos();
|
|
for (Direction direction : directions = context.getNearestLookingDirections()) {
|
|
if (!direction.getAxis().isHorizontal()) continue;
|
|
Direction facing = direction.getOpposite();
|
|
state = (BlockState)state.setValue(FACING, facing);
|
|
if (level.getBlockState(pos.relative(direction)).canBeReplaced(context)) continue;
|
|
return state;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
protected BlockState rotate(BlockState state, Rotation rotation) {
|
|
return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
|
|
}
|
|
|
|
@Override
|
|
protected BlockState mirror(BlockState state, Mirror mirror) {
|
|
return state.rotate(mirror.getRotation(state.getValue(FACING)));
|
|
}
|
|
|
|
@Override
|
|
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
|
|
super.createBlockStateDefinition(builder);
|
|
builder.add(FACING);
|
|
}
|
|
}
|
|
|