2025-11-24 22:52:51 +03:00

89 lines
3.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.datafixers.kinds.App
* com.mojang.datafixers.kinds.Applicative
* com.mojang.serialization.MapCodec
* com.mojang.serialization.codecs.RecordCodecBuilder
*/
package net.minecraft.world.level.block;
import com.mojang.datafixers.kinds.App;
import com.mojang.datafixers.kinds.Applicative;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.AbstractSkullBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SkullBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public class WallSkullBlock
extends AbstractSkullBlock {
public static final MapCodec<WallSkullBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)SkullBlock.Type.CODEC.fieldOf("kind").forGetter(AbstractSkullBlock::getType), WallSkullBlock.propertiesCodec()).apply((Applicative)i, WallSkullBlock::new));
public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.boxZ(8.0, 8.0, 16.0));
public MapCodec<? extends WallSkullBlock> codec() {
return CODEC;
}
protected WallSkullBlock(SkullBlock.Type type, BlockBehaviour.Properties properties) {
super(type, properties);
this.registerDefaultState((BlockState)this.defaultBlockState().setValue(FACING, Direction.NORTH));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES.get(state.getValue(FACING));
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
Direction[] directions;
BlockState state = super.getStateForPlacement(context);
Level level = context.getLevel();
BlockPos pos = context.getClickedPos();
for (Direction direction : directions = context.getNearestLookingDirections()) {
if (!direction.getAxis().isHorizontal()) continue;
Direction facing = direction.getOpposite();
state = (BlockState)state.setValue(FACING, facing);
if (level.getBlockState(pos.relative(direction)).canBeReplaced(context)) continue;
return state;
}
return null;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
super.createBlockStateDefinition(builder);
builder.add(FACING);
}
}