2025-11-24 22:52:51 +03:00

76 lines
2.8 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.RandomSource;
import net.minecraft.world.attribute.EnvironmentAttributes;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
public class WetSpongeBlock
extends Block {
public static final MapCodec<WetSpongeBlock> CODEC = WetSpongeBlock.simpleCodec(WetSpongeBlock::new);
public MapCodec<WetSpongeBlock> codec() {
return CODEC;
}
protected WetSpongeBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
if (level.environmentAttributes().getValue(EnvironmentAttributes.WATER_EVAPORATES, pos).booleanValue()) {
level.setBlock(pos, Blocks.SPONGE.defaultBlockState(), 3);
level.levelEvent(2009, pos, 0);
level.playSound(null, pos, SoundEvents.WET_SPONGE_DRIES, SoundSource.BLOCKS, 1.0f, (1.0f + level.getRandom().nextFloat() * 0.2f) * 0.7f);
}
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
Direction direction = Direction.getRandom(random);
if (direction == Direction.UP) {
return;
}
BlockPos relativePos = pos.relative(direction);
BlockState blockState = level.getBlockState(relativePos);
if (state.canOcclude() && blockState.isFaceSturdy(level, relativePos, direction.getOpposite())) {
return;
}
double xx = pos.getX();
double yy = pos.getY();
double zz = pos.getZ();
if (direction == Direction.DOWN) {
yy -= 0.05;
xx += random.nextDouble();
zz += random.nextDouble();
} else {
yy += random.nextDouble() * 0.8;
if (direction.getAxis() == Direction.Axis.X) {
zz += random.nextDouble();
xx = direction == Direction.EAST ? (xx += 1.1) : (xx += 0.05);
} else {
xx += random.nextDouble();
zz = direction == Direction.SOUTH ? (zz += 1.1) : (zz += 0.05);
}
}
level.addParticle(ParticleTypes.DRIPPING_WATER, xx, yy, zz, 0.0, 0.0, 0.0);
}
}