2025-11-24 22:52:51 +03:00

326 lines
13 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue
* it.unimi.dsi.fastutil.longs.LongIterator
* it.unimi.dsi.fastutil.longs.LongOpenHashSet
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.lighting;
import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import java.util.Arrays;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LightChunk;
import net.minecraft.world.level.chunk.LightChunkGetter;
import net.minecraft.world.level.lighting.DataLayerStorageMap;
import net.minecraft.world.level.lighting.LayerLightEventListener;
import net.minecraft.world.level.lighting.LayerLightSectionStorage;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public abstract class LightEngine<M extends DataLayerStorageMap<M>, S extends LayerLightSectionStorage<M>>
implements LayerLightEventListener {
public static final int MAX_LEVEL = 15;
protected static final int MIN_OPACITY = 1;
protected static final long PULL_LIGHT_IN_ENTRY = QueueEntry.decreaseAllDirections(1);
private static final int MIN_QUEUE_SIZE = 512;
protected static final Direction[] PROPAGATION_DIRECTIONS = Direction.values();
protected final LightChunkGetter chunkSource;
protected final S storage;
private final LongOpenHashSet blockNodesToCheck = new LongOpenHashSet(512, 0.5f);
private final LongArrayFIFOQueue decreaseQueue = new LongArrayFIFOQueue();
private final LongArrayFIFOQueue increaseQueue = new LongArrayFIFOQueue();
private static final int CACHE_SIZE = 2;
private final long[] lastChunkPos = new long[2];
private final LightChunk[] lastChunk = new LightChunk[2];
protected LightEngine(LightChunkGetter chunkSource, S storage) {
this.chunkSource = chunkSource;
this.storage = storage;
this.clearChunkCache();
}
public static boolean hasDifferentLightProperties(BlockState oldState, BlockState newState) {
if (newState == oldState) {
return false;
}
return newState.getLightBlock() != oldState.getLightBlock() || newState.getLightEmission() != oldState.getLightEmission() || newState.useShapeForLightOcclusion() || oldState.useShapeForLightOcclusion();
}
public static int getLightBlockInto(BlockState fromState, BlockState toState, Direction direction, int simpleOpacity) {
VoxelShape toShape;
boolean fromEmpty = LightEngine.isEmptyShape(fromState);
boolean toEmpty = LightEngine.isEmptyShape(toState);
if (fromEmpty && toEmpty) {
return simpleOpacity;
}
VoxelShape fromShape = fromEmpty ? Shapes.empty() : fromState.getOcclusionShape();
VoxelShape voxelShape = toShape = toEmpty ? Shapes.empty() : toState.getOcclusionShape();
if (Shapes.mergedFaceOccludes(fromShape, toShape, direction)) {
return 16;
}
return simpleOpacity;
}
public static VoxelShape getOcclusionShape(BlockState state, Direction direction) {
return LightEngine.isEmptyShape(state) ? Shapes.empty() : state.getFaceOcclusionShape(direction);
}
protected static boolean isEmptyShape(BlockState state) {
return !state.canOcclude() || !state.useShapeForLightOcclusion();
}
protected BlockState getState(BlockPos pos) {
int chunkZ;
int chunkX = SectionPos.blockToSectionCoord(pos.getX());
LightChunk chunk = this.getChunk(chunkX, chunkZ = SectionPos.blockToSectionCoord(pos.getZ()));
if (chunk == null) {
return Blocks.BEDROCK.defaultBlockState();
}
return chunk.getBlockState(pos);
}
protected int getOpacity(BlockState state) {
return Math.max(1, state.getLightBlock());
}
protected boolean shapeOccludes(BlockState fromState, BlockState toState, Direction direction) {
VoxelShape fromShape = LightEngine.getOcclusionShape(fromState, direction);
VoxelShape toShape = LightEngine.getOcclusionShape(toState, direction.getOpposite());
return Shapes.faceShapeOccludes(fromShape, toShape);
}
protected @Nullable LightChunk getChunk(int chunkX, int chunkZ) {
long pos = ChunkPos.asLong(chunkX, chunkZ);
for (int i = 0; i < 2; ++i) {
if (pos != this.lastChunkPos[i]) continue;
return this.lastChunk[i];
}
LightChunk chunk = this.chunkSource.getChunkForLighting(chunkX, chunkZ);
for (int i = 1; i > 0; --i) {
this.lastChunkPos[i] = this.lastChunkPos[i - 1];
this.lastChunk[i] = this.lastChunk[i - 1];
}
this.lastChunkPos[0] = pos;
this.lastChunk[0] = chunk;
return chunk;
}
private void clearChunkCache() {
Arrays.fill(this.lastChunkPos, ChunkPos.INVALID_CHUNK_POS);
Arrays.fill(this.lastChunk, null);
}
@Override
public void checkBlock(BlockPos pos) {
this.blockNodesToCheck.add(pos.asLong());
}
public void queueSectionData(long pos, @Nullable DataLayer data) {
((LayerLightSectionStorage)this.storage).queueSectionData(pos, data);
}
public void retainData(ChunkPos pos, boolean retain) {
((LayerLightSectionStorage)this.storage).retainData(SectionPos.getZeroNode(pos.x, pos.z), retain);
}
@Override
public void updateSectionStatus(SectionPos pos, boolean sectionEmpty) {
((LayerLightSectionStorage)this.storage).updateSectionStatus(pos.asLong(), sectionEmpty);
}
@Override
public void setLightEnabled(ChunkPos pos, boolean enable) {
((LayerLightSectionStorage)this.storage).setLightEnabled(SectionPos.getZeroNode(pos.x, pos.z), enable);
}
@Override
public int runLightUpdates() {
LongIterator iterator = this.blockNodesToCheck.iterator();
while (iterator.hasNext()) {
this.checkNode(iterator.nextLong());
}
this.blockNodesToCheck.clear();
this.blockNodesToCheck.trim(512);
int count = 0;
count += this.propagateDecreases();
this.clearChunkCache();
((LayerLightSectionStorage)this.storage).markNewInconsistencies(this);
((LayerLightSectionStorage)this.storage).swapSectionMap();
return count += this.propagateIncreases();
}
private int propagateIncreases() {
int count = 0;
while (!this.increaseQueue.isEmpty()) {
long fromNode = this.increaseQueue.dequeueLong();
long increaseData = this.increaseQueue.dequeueLong();
int fromLevel = ((LayerLightSectionStorage)this.storage).getStoredLevel(fromNode);
int fromTargetLevel = QueueEntry.getFromLevel(increaseData);
if (QueueEntry.isIncreaseFromEmission(increaseData) && fromLevel < fromTargetLevel) {
((LayerLightSectionStorage)this.storage).setStoredLevel(fromNode, fromTargetLevel);
fromLevel = fromTargetLevel;
}
if (fromLevel == fromTargetLevel) {
this.propagateIncrease(fromNode, increaseData, fromLevel);
}
++count;
}
return count;
}
private int propagateDecreases() {
int count = 0;
while (!this.decreaseQueue.isEmpty()) {
long fromNode = this.decreaseQueue.dequeueLong();
long decreaseData = this.decreaseQueue.dequeueLong();
this.propagateDecrease(fromNode, decreaseData);
++count;
}
return count;
}
protected void enqueueDecrease(long fromNode, long decreaseData) {
this.decreaseQueue.enqueue(fromNode);
this.decreaseQueue.enqueue(decreaseData);
}
protected void enqueueIncrease(long fromNode, long increaseData) {
this.increaseQueue.enqueue(fromNode);
this.increaseQueue.enqueue(increaseData);
}
@Override
public boolean hasLightWork() {
return ((LayerLightSectionStorage)this.storage).hasInconsistencies() || !this.blockNodesToCheck.isEmpty() || !this.decreaseQueue.isEmpty() || !this.increaseQueue.isEmpty();
}
@Override
public @Nullable DataLayer getDataLayerData(SectionPos pos) {
return ((LayerLightSectionStorage)this.storage).getDataLayerData(pos.asLong());
}
@Override
public int getLightValue(BlockPos pos) {
return ((LayerLightSectionStorage)this.storage).getLightValue(pos.asLong());
}
public String getDebugData(long sectionNode) {
return this.getDebugSectionType(sectionNode).display();
}
public LayerLightSectionStorage.SectionType getDebugSectionType(long sectionNode) {
return ((LayerLightSectionStorage)this.storage).getDebugSectionType(sectionNode);
}
protected abstract void checkNode(long var1);
protected abstract void propagateIncrease(long var1, long var3, int var5);
protected abstract void propagateDecrease(long var1, long var3);
public static class QueueEntry {
private static final int FROM_LEVEL_BITS = 4;
private static final int DIRECTION_BITS = 6;
private static final long LEVEL_MASK = 15L;
private static final long DIRECTIONS_MASK = 1008L;
private static final long FLAG_FROM_EMPTY_SHAPE = 1024L;
private static final long FLAG_INCREASE_FROM_EMISSION = 2048L;
public static long decreaseSkipOneDirection(int oldFromLevel, Direction skipDirection) {
long decreaseData = QueueEntry.withoutDirection(1008L, skipDirection);
return QueueEntry.withLevel(decreaseData, oldFromLevel);
}
public static long decreaseAllDirections(int oldFromLevel) {
return QueueEntry.withLevel(1008L, oldFromLevel);
}
public static long increaseLightFromEmission(int newFromLevel, boolean fromEmptyShape) {
long increaseData = 1008L;
increaseData |= 0x800L;
if (fromEmptyShape) {
increaseData |= 0x400L;
}
return QueueEntry.withLevel(increaseData, newFromLevel);
}
public static long increaseSkipOneDirection(int newFromLevel, boolean fromEmptyShape, Direction skipDirection) {
long increaseData = QueueEntry.withoutDirection(1008L, skipDirection);
if (fromEmptyShape) {
increaseData |= 0x400L;
}
return QueueEntry.withLevel(increaseData, newFromLevel);
}
public static long increaseOnlyOneDirection(int newFromLevel, boolean fromEmptyShape, Direction direction) {
long increaseData = 0L;
if (fromEmptyShape) {
increaseData |= 0x400L;
}
increaseData = QueueEntry.withDirection(increaseData, direction);
return QueueEntry.withLevel(increaseData, newFromLevel);
}
public static long increaseSkySourceInDirections(boolean down, boolean north, boolean south, boolean west, boolean east) {
long increaseData = QueueEntry.withLevel(0L, 15);
if (down) {
increaseData = QueueEntry.withDirection(increaseData, Direction.DOWN);
}
if (north) {
increaseData = QueueEntry.withDirection(increaseData, Direction.NORTH);
}
if (south) {
increaseData = QueueEntry.withDirection(increaseData, Direction.SOUTH);
}
if (west) {
increaseData = QueueEntry.withDirection(increaseData, Direction.WEST);
}
if (east) {
increaseData = QueueEntry.withDirection(increaseData, Direction.EAST);
}
return increaseData;
}
public static int getFromLevel(long entry) {
return (int)(entry & 0xFL);
}
public static boolean isFromEmptyShape(long entry) {
return (entry & 0x400L) != 0L;
}
public static boolean isIncreaseFromEmission(long entry) {
return (entry & 0x800L) != 0L;
}
public static boolean shouldPropagateInDirection(long entry, Direction direction) {
return (entry & 1L << direction.ordinal() + 4) != 0L;
}
private static long withLevel(long entry, int level) {
return entry & 0xFFFFFFFFFFFFFFF0L | (long)level & 0xFL;
}
private static long withDirection(long entry, Direction direction) {
return entry | 1L << direction.ordinal() + 4;
}
private static long withoutDirection(long entry, Direction direction) {
return entry & (1L << direction.ordinal() + 4 ^ 0xFFFFFFFFFFFFFFFFL);
}
}
}